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UVMaps Cleaner

Removes UV maps from all selected meshes in one click, starting at a chosen slot. Pick the button for the first UV map you want gone: All wipes every UV map, 2+ keeps only the first, 3+ keeps the first two, and so on up to 8, which removes only the eighth. Great for cleaning imported assets that carry stray or duplicate UV channels. Object Mode.

Hotkey: Not bound by default — assign a key in Preferences › iOps › Keymaps, or run it from the iOps pie / operator search. Also available: the IOPS TPS sidebar panel, UVMaps row (buttons All, 2+, 3+ ... 8).

Tips

  • Only visible meshes with faces are processed; hidden objects and non-meshes are skipped.
  • The removal is destructive to UV data, but a single Ctrl+Z brings everything back.