Cursor Rotate¶

Turns the 3D cursor around its own X, Y or Z axis by a fixed angle (90° by default). The rotation is relative to the cursor's current orientation, so repeated presses keep stepping it round. Handy for setting up a cursor-based transform orientation or pivot without leaving the viewport. Works in any mode.
Hotkey: Not bound by default — assign a key in Preferences › iOps › Keymaps, or run it from the iOps pie / operator search.
Options¶
- Axis — X, Y or Z of the cursor.
- Angle — step in degrees.
- Reverse — rotate the other way.