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Easy Mod — Curve

Easy Mod — Curve

Wires a Curve modifier in one click. Select a mesh and a curve in Object Mode and run it: the curve origin is moved to its first point, the mesh is placed on it, and a Curve modifier is added (or the existing one updated). With only a deformed mesh selected it selects the curve driving it, so you can hop back to the path.

Hotkey: Not bound by default — run it from the iOps Pie › Easy Modifier - Curve, or from operator search.

Options

  • Use Curve Radius — scale the mesh by the curve radius.
  • Use Curve Length — stretch or squeeze the mesh over the whole curve.
  • Use Curve Bounds — ignore the offset along the deform axis.
  • Deformation Axis — which axis of the mesh follows the curve.
  • Array - Fit Curve — if the mesh also has an Array modifier, set it to Fit Curve with this curve.
  • Find and Replace Curve Modifier — reuse the existing Curve modifier instead of adding a new one.

Tips

  • Tweak the options in the redo panel right after running.
  • The 3D Cursor is used while aligning origins and stays where it ends up.