Drag Snap¶

Vertex-to-vertex move for objects, without entering Edit Mode. Hover a mesh, click the vertex you want to move from, then click the vertex you want to land on — the whole selection is moved by that offset. Use it to butt kit pieces together precisely in Object Mode.
Hotkey: Ctrl+Alt+Shift+S (Object Mode, 3D View)
Controls¶
| Key | Action |
|---|---|
| Mouse move | Highlight the nearest vertex under the cursor |
| LMB (first click) | Pick the source vertex |
| LMB (second click) | Pick the target vertex and move the selection |
| Ctrl+LMB | Copy the source-to-target distance to the clipboard instead of moving |
| MMB / Wheel | Navigate the viewport |
| Esc / RMB | Cancel |
| H | Show / hide the help legend |
Tips¶
- Click the same vertex twice to place the 3D cursor there instead of moving anything.
- Only mesh vertices are snap targets; edges, faces and non-mesh objects are ignored.