Easy Mod — Shwarp¶

Adds a ready-made Shrinkwrap modifier to every selected mesh, targeting the active object. Select the meshes to conform, make the target active, run. Optionally also adds a Data Transfer modifier that copies the target's custom normals. Object Mode.
Hotkey: Not bound by default — run it from the iOps Pie › Easy Modifier - SHWARP, or from operator search.
Options¶
- Offset — distance to keep from the target surface.
- Mode — Nearest Surface Point, Project, Nearest Vertex or Target Project. Project also enables Z-axis projection in both directions.
- Use vertex groups — mask the modifier with the object's first vertex group.
- Transfer Normals — add a Data Transfer modifier for custom normals from the target.
- Mod location in stack — First, Last, Before Active or After Active.
Tips¶
- Objects that already have an iOps Shwarp modifier are skipped.
- The modifier is shown in Edit Mode and on the cage, so edits stay glued to the target.